Operator Analysis: SilverAsh

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Arknights guide analysis tutorial operator SilverAsh, Operator Analysis: SilverAsh

General Information

★★★★★★
Name: SilverAsh
Class: Guard
Block: 2
Attack Interval: 1.3 Sec
Redeploy Time: 70 Sec


Max Trust: ATK +50, DEF +50
DP Cost: 18 (Initial) → 20(E1) → 18 (E1 Potential 5)
Trait: Can launch Ranged Attacks that deal 80% of normal ATK.

Stat Comparison

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E0 Max Level

NameHPATKDEFRES
SilverAsh15364442590
Lappland14104262380
Frostleaf13564002110

E1 Max Level

NameHPATKDEFRES
SilverAsh20225773290
Lappland18564243020
Frostleaf17855342680

E2 Max Level

NameHPATKDEFRES
SilverAsh25607133970
Lappland23506853650
Frostleaf22606603230

Comment: SilverAsh comes with high ATK while maintaining a balanced HP and DEF. His survival is further improved by his ranged attack.

Talent

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Leader

Without Potential
(E1) ATK +5%; All allies’ Redeployment Time -5%.
(E2) ATK +10%; All allies’ Redeployment Time -10%.

With Potential 5
(E1) ATK +7%; All allies’ Redeployment Time -7%.
(E2) ATK +12%; All allies’ Redeployment Time -12%.

Comment: A very helpful talent which buffs SilverAsh’s already-high ATK. The reduction in redeployment time applies so long he is in team, which allows an easier time during emergency or parachuting.

Eagle Eye (Learnt at E2)

Reveals invisible enemies within range.
Comment: This talent allows SilverAsh to detect invisible enemy earlier, and combo reasonably well with his wide-ranged S3.

Potential

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PotentialAccumulated Effect
2DP Cost -1
3Redeployment Cooldown -4
4ATK +26
5First Talent Effect Up
6DP Cost -1

Comment

RIIC Skill

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Skill NameUnlockTypeDescription
Karlan Commercial αInitialTrading PostWhen this Operator is assigned to a Trading Post, order acquisition efficiency +15% and the order limit +1
Lord of KarlanE2Trading Post When this Operator is assigned to a Trading Post, order acquisition efficiency +20% and the order limit +3

Comment

Skill Analysis

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Power Strike γ

Charge per kill; Auto Trigger

LevelEffectSP Cost / Initial SP
1 Increases the ATK of next attack to 190%4/0
4 Increases the ATK of next attack to 205%3/0
7 Increases the ATK of next attack to 245%3/0
M3 Increases the ATK of next attack to 290%2/0

Significant Changes: Level 4 and M3
Mastery Suggestion: Yes, but rarely equipped
Comment: SilverAsh’s first skill can be useful. With SP charging, it’s possible to keep the skill up permanently.

Rules of Survival

Charge per second; Manual Trigger

Arknights guide analysis tutorial operator SilverAsh, Operator Analysis: SilverAsh
LevelEffectSP Cost / Initial SP
1Can switch between the original state and the following state:
Range reduces; DEF +35%; Restores HP by 3% of Max HP per second
5/0
4Can switch between the original state and the following state:
Range reduces; DEF +50%; Restores HP by 3.5% of Max HP per second
5/0
7Can switch between the original state and the following state:
Range reduces; DEF +65%; Restores HP by 4% of Max HP per second
5/0
M3Can switch between the original state and the following state:
Range reduces; DEF +100%; Restores HP by 6% of Max HP per second
5/0

Significant Changes: Level 4, 7 and M3
Mastery Suggestion: Yes, but low priority
Comment: Reduces range but greatly increases SilverAsh’s survival in battle. In M3 of this mode, his DEF can be even higher than Hoshiguma.

Truesilver Slash

Charge per second; Manual Trigger

Arknights guide analysis tutorial operator SilverAsh, Operator Analysis: SilverAsh
LevelEffectSP Cost / Initial SP / Duration
1DEF -70%; ATK +110%; Range expands; Attacks at most 3 targets simultaneously (regarded as Melee Attack)90/50/20
4DEF -70%; ATK +125%; Range expands; Attacks at most 4 targets simultaneously (regarded as Melee Attack)90/55/23
7DEF -70%; ATK +140%; Range expands; Attacks at most 5 targets simultaneously (regarded as Melee Attack)90/60/26
M3DEF -70%; ATK +200%; Range expands; Attacks at most 6 targets simultaneously (regarded as Melee Attack) 90/75/30

Significant Changes: Level 4, 7 and M3
Mastery Suggestion: Highly yes, M3
Comment: SilverAsh’s signature skill which allows him to destroy almost anything within his vicinity. The reduction of DEF requires some attention or he will still die to high-damaging enemies. Due to the long re-charging time, he was sometimes used as a parachuting unit.

Usage Guide

SilverAsh’s S3 can be used in almost all occasion when clearing enemy swarm or even boss. The effect is even more significant in annihilation stages, or as a Trust-farming carry. Teammates like Liskarm, Warfarin, Sora, Saria and more are highly suggested for him.

On the other hand, his S2 allows him to self-heal while greatly heightening his DEF. This makes him suitable in poisonous maps like PR-A or AP5 without the help of Medics. The skill can also be used for him to solo-guard routes whenever necessary.

Conclusion

Being one of the big four, SilverAsh is highly suggested to be included in any team for easier clears. The variation of his skills make him suitable to different needs. A good way to describe would be a Jack of all trades but master of none. While he can be expensive to nurture, the resources spent on him is surely worthwhile.

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